K
King
OP
Clique
Jun 3, 2019 1:43 PM
With a limited time left before the season starts, the last thing I'd want to do is request a weapon adjustment to the uproar of the masses. However, since it seems we will only have around 50ish players, I wanted to get feedback:
Weapon Request: SL Incinerator settings transferred over, or Shotgun to replace the current Incinerator. It isn't that LMG is in a terrible spot, however having a secondary weapon that is pretty useless sucks.
Would anyone be seriously upset for this change, or would you be more welcoming?
Poll this up if enough interest.
- King, nominee for Deputy Admin
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Gentlemen CO
Jun 3, 2019 1:58 PM
What are the noticeable differences between SL incin and the current incin in USL?
K
King
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Clique
Jun 3, 2019 2:11 PM
Blast radius is reduced in USL, and I believe damage is reduced as well (can't login atm to go check right now). In SL as long as you landed half a clip within 1ft you have a kill. Since it is like working a hose, it isn't the easiest thing to land all shots. Right now, you need to land inner shots for like 80% of the clip.
M
Mecca
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Gentlemen
Jun 3, 2019 2:12 PM
radius is reduced, damage seems like it might be, pretty sure USL is slower too
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Gentlemen CO
Jun 3, 2019 2:19 PM
I think that's a small enough change to just throw in before the season starts tbh but it's not my call.
I don't think LMG should get SG though because that just makes it too similar to Marine.
K
King
OP
Clique
Jun 3, 2019 2:41 PM
I feel the same way, and wanted to maybe position a new weapon for LMG instead if we couldn't figure out an incin response. Shotgun swapping was just a lazy approach to at least have something viable, because current incin is not it.
35 damage Powerfist. Boom.
King, current leading nominee for Deputy Admin
E
Emperor
Jun 3, 2019 6:12 PM
I feel like the SL incin is significantly stronger. I'm hesitant to give LMG another buff days before matches start.
M
Mecca
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Gentlemen
Jun 3, 2019 6:15 PM
I mean lmg
Blows up close, 4 people will play it in the sesson
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Phenylephrine HCI CO
Jun 3, 2019 6:18 PM
Mecca wrote:
I mean lmg
Blows up close, 4 people will play it in the sesson
The second I hit a reload on it I am fucked up close that incin is complete garbage
E
Emperor
Jun 3, 2019 6:26 PM
I feel like with the previous buff to damage and now the reversion back to 50 round clips it's in a good place. But if ya'll are fine with a buff right before matches start.
M
Mecca
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Gentlemen
Jun 3, 2019 6:28 PM
I think it's more minor than you think, sg still destroys it up close. But at least gives lmg a chance
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Phenylephrine HCI CO
Jun 3, 2019 6:30 PM
Mecca wrote:
I think it's more minor than you think, sg still destroys it up close. But at least gives lmg a chance
100% something more major would be the reload time or the super super long reload time from using any offensive action during the reload time.
E
Emperor
Jun 3, 2019 6:32 PM
For some reason I feel like SL incin does significantly more outer or splash damage.
Tree laming and flaming was my bread n butter in SL because of how strong the incin is. But maybe I'm remembering poorly.
K
King
OP
Clique
Jun 3, 2019 6:35 PM
It is a 5ft range weapon that deters marines from getting in their face with an SG.
24hr Poll it and lets go.
King 4 Deputy Admin
E
Emperor
Jun 3, 2019 6:35 PM
What other USL classes can use incin? Is it just LMG? Or does like Sapper use it too?
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Gentlemen CO
Jun 3, 2019 6:35 PM
LMG and Sapper are the only ones with incin right now.
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Emperor
Jun 3, 2019 6:36 PM
Obviously Sapper isn't going to be OP from it.
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Gentlemen CO
Jun 3, 2019 6:37 PM
You also have to consider that LMG does have incin nade + 50 round clip. Would incin push it over the edge? I'm not sure tbh.
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Mecca
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Gentlemen
Jun 3, 2019 6:39 PM
I still don't think so, can't ambush easily in usl and sg still beats it.
Sapper is a non factor