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Modified Skirmish V2 Map
Mizzouse Apr 17, 2016 36 replies 897 views
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M
OP
I got bored and did this. Thought it could be possible to bring into usl. Anyone's welcome to edit it, ill send it to whoever.

<a>http://imgur.com/Z7DZMmj</a>
S
⭐ x5 Return of the clowns CO
like it mizz, looks good so far
Advisor ⭐ x8 👑 good guys
Wouldn't mind giving that a shot.
Webmaster 👑 x24 👑 Gentlemen CO
STOP TRYING TO GET OUT OF USING BOMBS MAP
T
Advisor 💎 x4 🤝 good guys
Bomb's map sucks, you are like the only person who wants to play on it.
Webmaster 👑 x24 👑 Gentlemen CO
Better than KR, EC and Apollo's map.
S
⭐ x5 Return of the clowns CO

where do i get the way to edit a map?
Advisor ⭐ x8 👑 good guys
Enjoy Bomb's Map in public for 1 week cause I'm deleting it after that, rip bomb's map, hello v2
S
⭐ x5 Return of the clowns CO
it wil be interesting
J
we need more pub skirm maps for sure
A
⭐ x2 Kays Krew 3
Looks good mizz, although to make it usable I would make it smaller. Seems like it would still be easy to camp. Mid would be really easy to hold/camp. You could also avoid battles extremely easy. If you are in the lead, technically you could just run away in circles around mid and keep your lead, or force the other team to split up north/south of mid, and thats just too far.

Put up bombs map now, and start sbing on it, while SL is happening I bet ppl get bored of that shit as battles are all in 1 spot and it's really easy to rape weaker team.
A
⭐ x3 Gentlemen
Yeah we've wasted one week of offseason already by doing nothing. Let's get bombs map in USL and apollos map in a test zone and then put this map in place of what ever map people don't like of the two so we can test all 3
K
⭐ x10
Retarded. This will not work in USL.

Edit: I could camp v2 to a championship on this map.
J
Mizz when can you put this map up for us to play in a test zone?
A
🛡️ x4
I think you need to open it up a fair amount... especially in areas that don't need to be closed off since there are no flags.

-Open north side of H1
-Open bottom of F2 and J3
-Open left side of H5
-Open east and west mid up so you can pass through it
D
⭐ x1
Armor:
I think you need to open it up a fair amount... especially in areas that don't need to be closed off since there are no flags.

-Open north side of H1
-Open bottom of F2 and J3
-Open left side of H5
-Open east and west mid up so you can pass through it

-Make a tunnel for the east team at the bottom, gives more room to get out of base
-Open up some of the tight alley ways(ie between north buildings/ between mid and buildings)
-Make a wide doorway on any building that has only one entrance
-Make a door way on the bottom building heading out west

A
🛡️ x4
Something like this -- and you could open up the dropships so they also face towards middle... that would help you get back to battle faster. If you were concerned about teams camping outside of enemy bases, you could institute warp points on the old ammo pads (sample warp points loaded -- warp A takes you to point A, etc.). This could also serve to get you back to battle faster so there's presumably more action?

Full size image: http://i.imgur.com/DkpsdDC/

<img src="http://i.imgur.com/DkpsdDC.png" width=603 height=214></img>
U
⭐ x3 Kays Krew 3
Looks alright to me
M
OP
Champ: Like i said I got bored yesterday, no sb's.. no palm, programming done (shocking there actually) so I started screwing around with v2. Im going to still put bombs up whenever palm is done with the events.
Armor: Whats the abc in the middle of the map for? And ill put those edits in. Also compressing the map is more annoying to me just cuz im lazy.
A
🛡️ x4
Letters are potential locations for warp points. You could use the ammo pads as warps to spawn out to the map in a controlled way. No need to worry about those - was just mocking up.
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