Champion
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Gentlemen CO
Aug 1, 2019 11:27 AM
The rules page has been updated. Please look at any section that has a date of 8/1/19. Since there were a lot of changes please make sure you read the entire section thoroughly.
If you have any questions about the changes please post them here. Most of the changes were just clarity updates. But if you come back mid season and ask about a rule or have a complaint without reading it now then it's no one's fault but your own.
D
Daddy
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Kays Krew 3 CO
Aug 1, 2019 5:19 PM
2.5 Players joining/leaving squads will begin an 8 day wait period, shown next to their name on the squad roster. They are now considered NTs until the wait period is over. Players who join their squad before the Week 1 matches do not have to serve the 8 day wait period unless they change squads.
"They are now considered NTs until the wait period is over"
Maybe include a line about a squad will have to use the nt that is squad joined on their squad over an nt that isn't squad joined. Unless the rule has all nt's being in the same boat. meaning a squad can choose any "nt" if all stipulations for using a nt are met.
2.5 Players joining/leaving squads will begin an 8 day wait period, shown next to their name on the squad roster. They are now considered NTs until the wait period is over. Players who join their squad before the Week 1 matches do not have to serve the 8 day wait period unless they change squads.
If a player joins said squad the day of matches on the first Sunday, they carry that 8 day timer into week 2. Are they ineligible or eligible to play week 2 games?
5.3 If a squad can't show 6 (including NTs) for their match, they will be given 10 minutes to show enough. If they cannot show 6 after 10 minutes, they will forfeit the match. Delay timers are ONLY to be used if a squad has less than SIX players.
I don't have much issue with this rule, but it implies a squad CANNOT delay unless they are under 6 total people. I believe delays should be granted everytime if a squad is requesting. I've had to delay to help my dog who began throwing up as a match was about to start. If this is the rule said squad that needed a delay would need to ninja log until theyre ready to play?
7.8
however, and note that a squad that simply engages and only trades a few bullets before returning to camping will not have their camp penalty timer reset. The Referee of the match will have full discretion on whether or not to keep a camping timer going if he or she feels the squad(s) only attempted to make a gesture at fighting to reset the camping timer.
This rule is based off opinion because the line right before it
" If the camping squad engages in battle with the other squad, the camping timer will be reset and put on hold until the Referee decides (if) he or she must restart it."
A lot of the rules are based on opinion when we could simply put something concrete that wouldn't need to be left up for debate.
7.11 If a player specs or frames when they were sure to be killed, a kill will be awarded to the opposing team. The Referee and/or Staff has discretion. If a Ref or Staff member did not see it happen, a kill won't be awarded.
Another rule that is based on opinion. We could simple just add anyone that is in spec that was in game without disconnecting first receives x punishments.
K
King
Clique
Aug 1, 2019 5:27 PM
2.5 - If team has to use their NT first, then there is no point to Eligibility period.
2.5 pt 2 - That was always the point of 8 days - join on Week 1 match day, cant play until Week 3. Was to limit hopping due to performance and personnel issues
5.3 - I do agree with 1 all-encompassing delay. Plus it wouldn't be hard to tell your 6th and 7th person to not login yet while you use delay.
7.11 - Framing does not happen anymore, and a ref/staff member is normally in spec but shouldn't be required. General populace normally sees all from spec anyways and calls it at the same time. This is more of a 7.11 (Backs) rule anyways at this point.
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Daddy
Commentator
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Kays Krew 3 CO
Aug 1, 2019 5:32 PM
7.11 Maybe im just getting caught up on the "if a ref sees it" part.
Anyone who was in game that doesn't out right disconnect should get all spec on purpose punishments.
Edited Aug 1, 2019
K
King
Clique
Aug 1, 2019 5:36 PM
Well ya. F12 is so far away, unless you are using Shift+F12 for a macro and duff your keystroke. Even so, you are a dumbass and get spec penalty.
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Gentlemen CO
Aug 1, 2019 6:14 PM
"Maybe include a line about a squad will have to use the nt that is squad joined on their squad over an nt that isn't squad joined. Unless the rule has all nt's being in the same boat. meaning a squad can choose any "nt" if all stipulations for using a nt are met."
3.4 NT players can only be used if there are no other members of the squad present. This includes players currently serving a wait period. (Example: A captain cannot choose to use a player serving a wait period if he has 7 or 8 members online that are not serving one.)
This rule essentially covers that. I could change the wording a bit to make it more clear.
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"If a player joins said squad the day of matches on the first Sunday, they carry that 8 day timer into week 2. Are they ineligible or eligible to play week 2 games?"
You have up until the first scheduled game of the season starts to make any roster moves. You could join a new squad 1 minute before the first match starts and still be eligible. The season doesn't officially begin until that first match starts. This means you are also eligible for week 2 unless you leave that squad and join a different one.
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"I don't have much issue with this rule, but it implies a squad CANNOT delay unless they are under 6 total people. I believe delays should be granted everytime if a squad is requesting. I've had to delay to help my dog who began throwing up as a match was about to start. If this is the rule said squad that needed a delay would need to ninja log until theyre ready to play?"
There are too many instances where teams are in the arena and all unspecced but the matches are starting way over the scheduled time. Delays were always meant to help squads who were trying to get enough people online. Your scheduled match time is when the match is supposed to begin. Yes, unexpected things happen but we cannot stop the league for one person. With limited ref coverage we need to start games on time unless you literally cannot field enough players.
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"This rule is based off opinion because the line right before it "
I don't think it's much opinion. It's very clear to see when a squad is only shooting a couple bullets and running away to force a reset on the camp timer versus an actual battle taking place.
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"Another rule that is based on opinion. We could simple just add anyone that is in spec that was in game without disconnecting first receives x punishments."
Again, this isn't much of an opinion either. If you were definitely going to die and you are removed from the game either by your own actions or from a disconnect/frame then that kill is given to the opposing team. But referees cannot watch every single person. This is why it's nice to have other members of staff present to try and cover more ground. But again, we are short staffed so this isn't always the case.
D
Daddy
Commentator
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Kays Krew 3 CO
Aug 1, 2019 8:29 PM
King wrote:
2.5 - If team has to use their NT first, then there is no point to Eligibility period.
2.5 pt 2 - That was always the point of 8 days - join on Week 1 match day, cant play until Week 3. Was to limit hopping due to performance and personnel issues
5.3 - I do agree with 1 all-encompassing delay. ...
@king 2.5
chris just cleared this up the rule, or how he wants it to be enforced since the wording doesn't make it clear.
As long as you stay on the same squad you're on for the first week games no eligibility rules or nt rules can keep you from playing.
Just to clarify Chris rule 5.3 in my scenario when my dog was sick 5 minutes before my match, I should have been FORCED to spec myself and put in Jarry so the match can start on time? Even though it's my squad, and I was leading?
Now according to the verbage of the rule if we had a 7v7 planned and I asked for a delay, according to the rule of needed 6 players. If this same scenario with my dog happened I should be FORCED to start 6v7 assuming I have 0 subs and 0 nts are available.
So the current delay rule means if you have at least 6 online including nts you have to start at the scheduled time with the only excuse of a delay is to get 6 total people including nts to show. Even if the other captain agrees to wait.
So whats the point of asking if both captains are ready to start if we don't care to give them the time later if they request it for ANY reason outside of trying to scrap players together.
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Gentlemen CO
Aug 1, 2019 8:40 PM
It's how the rules say it should be enforced. Not how any single person thinks it should be enforced. Why should someone be ineligible to play before a season even begins? If you're on a squad before the first match is played, you're eligible to play. It's that simple.
Yes. That is why 6 is the minimum. If you have the minimum amount of players on at the scheduled start time of the match, it should begin at that time. I'm really not sure why this is an issue with 13 player rosters.
M
Mizzouse
Aug 1, 2019 11:13 PM
2.5 They are now considered NTs until the wait period is over.
Should be: They are now considered NTs for their squad until the wait period is over.
If a player joins said squad the day of matches on the first Sunday, they carry that 8 day timer into week 2. Are they ineligible or eligible to play week 2 games?
Id say ineligible because that can be abused like playing the first match for a shitty squad just to hop right after its over. If that person wants to play, they should apply the day prior to Sunday week 1.
5.3 If a squad can't show 6 (including NTs) for their match, they will be given 10 minutes to show enough. If they cannot show 6 after 10 minutes, they will forfeit the match. Delay timers are ONLY to be used if a squad has less than SIX players.
5.3 If a squad can't show 6 (including NTs) for their match, they will be given 10 minutes to show enough. If they cannot show 6 after 10 minutes, they will forfeit the match. Delay timers are ONLY to be used if a squad has shown the minimal squad requirements to start a match.
If speccing out is that much of a problem, I probably could code something in that will announce to the arena that this player specced out or typed ?quit. It would take time though.
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Gentlemen CO
Aug 1, 2019 11:16 PM
But Mizz that's how it is. You have to have joined a squad prior to the first scheduled match of the season starting to be eligible. The minute you join a squad after the first game started you are ineligible.
Example: The first week of the season, the first game is at 9:30pm EST. A player joins a squad at 9:29pm EST or before, they can play that day. But only for that squad that they joined (obviously).
If you are eligible to play week 1, you will always be eligible to play week 2, assuming you haven't left that squad and joined a new one.
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Mizzouse
Aug 1, 2019 11:26 PM
I think what manu is trying to say is if someone joined that day and didnt play, are they eligible next week since their 8th day falls onto a monday? What I am saying is NO, should have joined the day prior.
Champion
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Gentlemen CO
Aug 1, 2019 11:30 PM
But what is the point of that? You joined before the season started technically. You were eligible to play either way. Telling them they can't play week 2 seems a little harsh I think.
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Mizzouse
Aug 1, 2019 11:35 PM
Iron fist... thats the rule. Why make exceptions for people that dont want to follow the proceedures? If you do it to one, you do it to all of them.
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Mizzouse
Aug 1, 2019 11:40 PM
Actually I got a better idea. If you joined prior to the start of the first match, you are eligible. If you joined after or during the first match (start of the season), you are ineligible. Add that to the rule.
Edited Aug 1, 2019
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Gentlemen CO
Aug 2, 2019 12:08 AM
That's literally what I've been saying lol
M
Mizzouse
Aug 2, 2019 9:02 AM
But you literally didn't.. Got to dumb it down sometimes. The wording has to be specific as possible. If it's already being questioned then it's not literal enough. Just change it to "before the start of the first match of the season".
Edited Aug 2, 2019
Champion
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Gentlemen CO
Aug 2, 2019 9:05 AM
2.5 Players joining/leaving squads will begin an 8 day wait period, shown next to their name on the squad roster. They are now considered NTs for their squad until the wait period is over. <u>Players who join their squad before the Week 1 matches do not have to serve the 8 day wait period unless they change squads.</u>
How is this not clear enough??
e
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Monkey Business CO
Aug 2, 2019 4:02 PM
:wut:
oh shit my discord emojis don't work here :( FIX ASAP CHRIS
M
Mizzouse
Aug 2, 2019 10:44 PM
Because it's being questioned by someone "If a player joins said squad the day of matches on the first Sunday, they carry that 8 day timer into week 2. Are they ineligible or eligible to play week 2 games?"